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Showing posts with label Football Scoring. Show all posts
Showing posts with label Football Scoring. Show all posts

Monday, August 20, 2007

Football Update, and Counting Every Yard

I thought I should give you an update on what is going on with football. It turns out that our stat provider does not provide complete live stats or box scores for football during the preseason. I guess the demand for such services is low, although we wanted it for our version of Fantasy Football. As such, we can't run our contests during the preseason as we had planned on doing. Pro Football will launch Sunday September 9th on FSL.

Yeah, that sucks! So to make it up to you, I will at least reveal our scoring system for football. We call it the "Decimal" scoring system, and it is designed to count every yard vs. rounding down as all other scoring systems do. It is also designed to have the maximum impact on the live contest scoring by making nearly every play, a change to the contest standings. As a side effect it will eliminate 9 out of 10 ties, while allowing us to do some other interesting things with football scoring.

One last note is that we also simplified a few things to allow us to close contests with the first box score. With football the final "official" box score is not released until Tuesday. I guess so they can debate certain plays at depth using video replays. We really do not want to wait until Tuesday to pay Sunday's winners so we have eliminated a few types of scoring for the defense that are not always resolved immediately after the game. We will use our standard rule that the first official box score received counts, and later adjustments to the box score are not considered. Also we only score what is in the box score, so all subjectivity of scoring is removed.

Pro Football 9-Player Team

QB
(2) RB
(3) WR
TE
K
DEF

Offensive Scoring

TD (Run, Receive, or Pass) = 6 pts
2 pt conversion (Run, Receive, or Pass) = 2 pts
1 yard rushing = 0.1 pt
1 yard receiving = 0.1 pt
5 yards passing = 0.2 pt (rounded to nearest 0.1 pt)
Fumble Lost= -2 pt
Interception Thrown = -2 pt
Made FG 0-29 yd = 2.5 pt
Made FG 30-39 yd = 3.5 pt
Made FG 40-49 yd = 4.5 pt
Made FG 50+ yd = 5.5 pt
Missed FG = -2 pt
Made Extra Point = 1 pt

Defensive Scoring

When Game Starts = 12 pt
Each point scored by opponent = -0.5 pt
Sack = 1 pt
Fumble Recovery = 2 pt
Interception = 2 pt
Safety = 4 pt

Edit: A couple small changes to the scoring system are shown in blue based on feedback from user's. Also registration for Sunday September 9th contests will begin on September 4th.

Wednesday, July 11, 2007

Baseball Is Back With A Small Scoring Change

Welcome back everyone. We are waiting for the starting pitchers to come through on the feed, and will schedule a full slate of contests shortly for Thursday's games. We got lots of feedback on the pitcher scoring system, and we decided to make one small change. We are eliminating the scoring for a pitcher loss (L). You used to lose 5 points for this, but now you will not be penalized. Many of our user's felt that the pitcher already receives enough of a penalty by not getting the 10pts for a win. We don't really think this will change the results of our contests very much, but if your pitcher has a good game, but does not get support, and your position players do very well, you will still have a shot in our fantasy contests with this change.

We are also addressing an issue with the current salary cap where pitchers and rookies are under weighted in salaries. Keep in mind that the current salary cap values that we use are based on actual player salaries per game and not on any performance criteria. We will be adding a "ranked cap" draft version where the salaries are based on average fantasy points/game for the season. This will have a huge effect on hot rookie pitchers (and all pitchers in general) where you may see their salaries go up 20x over what they are now. We feel this will make our contests even more challenging than they are now. We should be able to roll this draft method out in a few weeks, and it will be available for FB as well. When we add the live draft method we are working on, you will have (4) unique draft methods to chose from when picking a contest.

I also wanted to make a quick comment on Football. We came up with an amazing scoring system that we feel is the best Fantasy Football scoring system ever. It is not a huge change from what is traditionally used, but corrects the main flaw in the standard scoring system, and adds a few tweaks here and there that are huge improvements in our opinion. We realize that we are saying a lot here, but the feedback we have so far would lead us to believe that what we are saying is true. We are going to keep it a bit of a secret for a few weeks, as we don't want anyone (especially the majors) copying it this year for traditional Fantasy Football. We expect a ton of scoring system copycats next year.

We are still shooting for an August 10th launch of our FB product. The software team is asking for more testing time with the live FB stat feed, so this could possibly slip to the following week. If for some reason we don't start on the 10th, we will invite any user who wants to participate in Beta testing on Football to have access to a play money version (on our development site) starting on August 10th.